I managed to get a SNES Classic Edition and eventually modded it to add more of my personal favorites like Donkey Kong Country 2 and Super Mario All-Stars. The SNES was the first system I owned as a kid and I remember it fondly but only for the iconic games like DKC and Super Mario World. Through modding the system and adding over 150 games and testing out the majority of them I realized that with the exception of the renowned games like Mario (including Mario Kart), Sonic, DKC, Kirby, The Legend of Zelda, and perhaps Killer Instinct, NBA Jam, and Mortal Kombat, the majority of games made before 1995 or the 5th Generation of video games are almost completely unplayable. Almost every lesser known game I played has the same type of hack and slash 2D mechanic. Either inaccurately jump on or over enemies, avoid enemies, or shoot things at them with flimsy 2D controls. Role-Playing games like Final Fantasy and Chrono Trigger are an exception because they're slow and turn-based. The games that are worst effected by the poor 2D mechanics are games based on movies and pop culture characters which was common in the late 80's and early 90's. These games have terrible control and are extremely repetitive. The problem with the PS1, N64, and Sega Saturn wasn't that the games were unplayable but the 3D graphics were horrendous. They should've waited until the Dreamcast to incorporate 3D. My question is how did gamers tolerate such a small variety of decent games back in the day?